
THE STORY
What Max discovers
For thirteen-year-old Max, survival is a finely tuned machine — built on quick
hands, sharper wits, and a hidden life aboard a speeding steam train. Home is a
secret workshop. Trust is a luxury he can't afford.
Until the gears slip.
When a mysterious girl named Lid appears — wielding impossible magic and an
even more impossible claim that Max's long-dead father is alive — everything Max
knows begins to unravel.
Dragged into the Forgotten Lands, a world of wild magic, whispering mechanisms,
and living creations powered by something deeper than clockwork, Max discovers
he is no ordinary thief. Something ancient moves within him. Something powerful.
And someone is hunting him.
Lord Tomlin — the iron-fisted ruler of this fractured world — will stop at nothing
to claim what runs through Max's veins. To save his father, Max must step beyond
survival and into something far more dangerous: purpose.
With only his stubborn instincts, a prickly guide he doesn't trust, and a trail of
deadly riddles, Max must unlock a truth buried deeper than any machine —
⚙️ In a world where names hold power…
⚙️ where magic hums beneath every surface…
⚙️ and where even the smallest creations can change everything…
The greatest risk isn't failure. It's discovering who he really is.
The details
AT A GLANCE
Age range
Middle grade (8–12)
Genre
Steampunk Fantasy
Themes
Identity · trust · found family · hidden power



